Brian Chow
Animator . Visualization . Cinematic Artist
chowb321@gmail.com
Marvel Midnight Suns
Previsualization work at Halon Entertainment for DLC Cutscenes
● Motion capture animation adjustment and hand key
certain poses
● Creating Camera blocking and making sure the edits flow with the rest of the teams work
Storyscape App Demostration
Storyscape Mobile App Game
Storyscape is a choose your own visual novel app with many different stories, based on Fox film properties and Original IPs. Developed by Fogbank Entertainment, 20th Century Fox and Disney. Due to the sudden closure of Fogbank Entertainment, Storyscape the app is no longer available to download from the IOS and Android store.
X-Files:
Directed Episodes 6,7,8
Edge of Extinction:
Directed Episodes 6,7,9
Storyscape: Edge of Extinction
A original survival visual novel from Drew Karpyshyn, writer for Star Wars Knights of the Old Republic and the Mass Effect Series. Developed by Fogbank Entertainment, 20th Century Fox and Disney. Released on IOS and Android
● Director for certain episodes, would work with show director to make sure in keeping to style of the show
● Responsible for staging cameras and characters, adding lighting and characters performances from 2D spine animation libraries clips
Storyscape: X-Files
A mystery visual novel set in the universe of the X-Files TV series. Developed by Fogbank Entertainment, 20th Century Fox and Disney. Released on IOS and Android
● Director for certain episodes, would work with show director to make sure in keeping to style of the show
● Responsible for staging cameras and characters, adding lighting and characters performances from 2D spine animation libraries clips
Storyscape: Titanic
A historical romance visual novel, Titanic is set in the universe of the 1997 James Cameron movie. Developed by Fogbank Entertainment, 20th Century Fox and Disney. Released on IOS and Android
● Cleaning up and implementing hand drawn art into Unity game engine to create 2.5D stages. Adding and adjusting VFX prefabs.
● Blocking preliminary camera and character positions while also adding in a base acting pass
Telltale The Walking Dead: The Final Season
Final season of the Walking Dead Telltale series, Developed by Telltale Games and Skybound Entertainment. Released on PC, Xbox One, PS4 and Switch
● Created cutscenes in Telltales engine, blocking in camera staging and staging characters
● Responsible for character, facial and full performances by using animation libraries as well as custom animations
Minecraft Storymode Netflix
Ported the first five episodes of Minecraft Storymode for Netflix Interactive, remastered with better lighting, redone scenes and polished animations, Developed by Telltale Games. Released on Netflix streaming service.
● Polished old animations and bugs, reshot certain scenes to fit the Netflix viewing format
Batman The Enemy Within
Second season of the Telltale Batman Series, Developed by Telltale Games. Released on PlayStation 4, Xbox One, Microsoft Windows, iOS, Nintendo Switch, MacOs
● Created cutscenes in Telltale's proprietary game engine, blocking in camera staging from pre vis to final camera polish
● Responsible for character staging, facial and full performances by using animation libraries as well as custom animations
Minecraft Storymode Season 2
Second season of Minecraft Storymode adventure game, developed by Telltale Games. Released on PlayStation 4, Xbox 360, Xbox One, Microsoft Windows, Android, Nintendo Switch, iOS, MacOS
● Added and adjusted looping acting to minor characters and npcs from animation libraries
NBA 2K15
NBA 2K15 is a basketball simulation video game developed by Visual Concepts and 2K Sports. It was released on Xbox one, Playstation 4, Xbox 360, Playstation 3 and mobile devices.
●Animated and created clean and polished facial motion capture data for ingame use
● Created improved facial shapes for better readability